COVER Corporation Announces the Addition of “Derivative Work Game Guideline”, and Establishment of “holo Indie”, a Game Brand for Derivative Work Game

  • hololive production
  • Corporate

Company plans to release “Holo Parade” as the first game title from “holo Indie”

November 15, 2023, Tokyo, JAPAN -- COVER Corporation (Minato-ku, Tokyo; CEO: Tanigo Motoaki) announced today the company’s revised “Derivative Works Guidelines” and has added “Derivative Work Game Guideline” to the overall guidelines. Along with this revision, the Company has established “holo Indie” as an overall game brand for derivative work games, and plans on releasing “Holo Parade” as the first game title of this brand.

“Derivative Work Game Guidelines” aims to provide an ecosystem that supports the ongoing activities of the derivative work game creators, and to encourage more fans to co-create with fans and creators around the world. We aim to create opportunities to deliver a wide variety of derivative games to everyone. Additionally, as a Game Creator Support Program*1, we have decided to provide posting on Steam accounts for derivative games, and have decided to launch a new game brand "holo Indie" for derivative work games. 

With this program, creators can distribute paid contents using IPs of COVER Corporation, and support continuous activities by creators making derivative works games. For more information, please refer to “Derivative Works Guidelines” and “Derivative Work Game Guidelines” on the hololive production website. 

We hope that “Derivative Work Game Guidelines” and “holo Indie” will further expand the range of creators' activities.
 
*1 To provide the Game Creator Support Program, CCMC, which the company established as a subsidiary, is entrusted with the necessary administrative tasks, including posting, screening, and management of Steam accounts and referral sites.

About “holo Indie”

“holo Indie” is the general term for Derivative Work Games created through the Game Creator Support Program with the aim of co-creating with fans and creators of hololive production around the world.
 
Through "holo Indie," the game brand aims to provide an ecosystem that supports the ongoing activities of the derivative work game creators, and to create opportunities to deliver a wide variety of derivative games to everyone.

About “Holo Parade”

As the test case and first game title of holo Indie, we will be releasing "Holo Parade" created by an individual game developer “Roboqlo”.


“Holo Parade” is a 2D tower defense game for single player, featuring over 65 hololive production talents and mascot characters from hololive production. The game is scheduled for release on December 1, 2023.
 
For more information about the game and system requirements, please check the "HoloParade" Steam page:
https://store.steampowered.com/app/2647230/HoloParade/

Comment from the creator “Roboqlo”
“My name is Roboqlo, and I am a fan of hololive production, and a creator for game development and illustration. I created HoloParade by myself, including planning, graphic creation, and programming. As a fan and creator, I put all my love and effort into this game, and I hope you will enjoy it.”

X: https://twitter.com/roboqlo
pixiv: https://www.pixiv.net/users/32350769

About Derivative Works Guidelines

The Company has established the guidelines for the creation and use of derivative works so that fans may have the peace of mind to be able to enjoy our content in as many different forms as possible. We are promoting and supporting funs’ creations, and we will not exercise our rights regarding works that we deem to be derivative works, as long as they comply with the guidelines.

In the guidelines, we have established “Derivative Works Guidelines,” that indicates the overall policies, “Guidelines for Clips" regarding creation of clips, “Fan Support Advertisement Guidelines” regarding fan-operated advertisements, and “Guidelines for Use of Music” regarding use of music content provided by us.
 
As part of the support to clip creators’ activities, “Guidelines for Clips" indicates that the creators can use monetization schemes*2, so that we expect that fans may have the peace of mind to be able to enjoy our content in as many different forms as possible.

Derivative Works Guidelines
https://hololivepro.com/en/terms/

*2 We will not interfere with the use of partner programs or creator programs on video sharing sites such as YouTube, Niconico, etc., any advertising revenue earned thereof, or any other monetization schemes offered by such sites, provided that the guidelines, said sharing sites’ terms of use, and all third-party guidelines are adhered to, and no IPs or copyrights are infringed upon.

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